Cobra goes NG

This week i started development of CobraNG. CobraNG is intended as a successor for the Cobra Rendering Framework . This also means that there won’t be any more updates for the old Cobra release.

The reason for starting from scratch is due to the mixture of several architecture approaches since at the beginning Cobra was never intended to be a product but rather an experimental rendering testbed. So at the end there was a lot of legacy code and compability issues with each new release.

For more information about the project targets check this page again in a few days (or weeks).